For the long night of sciences on the 28.05.2011 the department 4 of HTW has presented its own CAVE. This was build under the charge of Prof. Dr.-Ing. Thomas Jung. The system consists of 3 retrojection walls, 8 computers and projectors. The stereo image will be projected on 3 sides plus the ground. stereo projection Headtracking with Kinectâ„¢ UnityÂ3Dâ„¢ integration For this purpose Frank (PlayFM team) enhanced the Room of Shadow demo of Unity 3D. Most of the materials were revised, Depth of Field (DoF) was added as well as an auto focus system. The shaders were replaced with RIM lighting shaders. The Headtracking in combination with the stereo projection gives an intense immersive feedback inside the CAVE. Allthough the way to the Holodeck is quite far…Â I would like to have such a system in my living room This is a web player version of the PlayFM Room of Shadow for watching. The Unity web player is required. controlling about the keys W A S D F1 – menu (options for graphic performance, default settings is fantastic, full sreen, … read more
PlayFMSerious Games for the computer based knowledge transfer in Facility Management â€“ BMBF grant - Programm "Forschung an Fachhochschulen (FHprofUnt)"
Prof. Dr. Michael May
Fachbereich 2, Ingenieurwissenschaften II,
GebÃ¤ude C, Raum: 506,
Dipl.-Inf. Frank Otto (http://â€‹fosion.â€‹net)
3D 3D-NordOst CAVE colloquium computer-game concept-art conference cooperation partner E-Learning exhibition Faclility Management FM Game game-design Game Based Learning game developement HTW-Berlin long night of sciences paper pathfinding PlayFM poster publication publications researchproject serious game steering behaviour Unity3D userinterface workshops Common (2)
Project status (4)