On 1.12.2011 a meeting with our project partners took place. BSR was pleasant to receive us in their rooms. We have presented the state of the project regarding game design and programming. In the following discussion the course of the game was finally adjusted. We said good bye to the concept of mini games and set the focus on PlayFM GameCore. Now knowledge transfer is going to happen directly during the game. Additional we create a knowledge base in the form of a WIKI and fill it with key information to FM core businesses. Core processes (planned) cleaning management energy management space management key management failure management sustainability management system architecture The following graphic provides information about the planned system architecture. The structure of the architecture is subdivided in the actual program of the game, which is installed on a client. The PlayFM game server contains on one hand the data base with game scores and configuration data. On the other hand there is the web server which provides the web based configuration surface and a high score table. The … read more
PlayFMSerious Games for the computer based knowledge transfer in Facility Management â€“ BMBF grant - Programm "Forschung an Fachhochschulen (FHprofUnt)"
Prof. Dr. Michael May
Fachbereich 2, Ingenieurwissenschaften II,
GebÃ¤ude C, Raum: 506,
Dipl.-Inf. Frank Otto (http://â€‹fosion.â€‹net)
3D 3D-NordOst CAVE colloquium computer-game concept-art conference cooperation partner E-Learning exhibition Faclility Management FM Game game-design Game Based Learning game developement HTW-Berlin long night of sciences paper pathfinding PlayFM poster publication publications researchproject serious game steering behaviour Unity3D userinterface workshops Common (2)
Project status (4)